RaidZeroLib | Documentation
  1. Getting Started
  2. Tutorials
  1. Classes
  2. C++ API
    1. Chassis API
    2. Control API
    3. Filter API
    4. Geometry API
    5. Pathing API
    6. Trajectory API
    7. Units API
    8. Utility API
    9. rz

rz::CoordinateSystem class
#include <include/RaidZeroLib/api/Geometry/CoordinateSystem.hpp>

Contents

  • Reference
    • Public static functions
    • Constructors, destructors, conversion operators
    • Protected variables

Public static functions

static auto Standard() -> const CoordinateSystem&
static auto convert(const Rotation& iRotation, const CoordinateSystem& from, const CoordinateSystem& to = CoordinateSystem::Standard()) -> Rotation
static auto convert(const Point& iPoint, const CoordinateSystem& from, const CoordinateSystem& to = CoordinateSystem::Standard()) -> Point
static auto convert(const Pose& iPose, const CoordinateSystem& from, const CoordinateSystem& to = CoordinateSystem::Standard()) -> Pose

Constructors, destructors, conversion operators

CoordinateSystem(const CoordinateAxis& iX, const CoordinateAxis& iY, const CoordinateRotation& iRotation)

Protected variables

CoordinateAxis x
CoordinateAxis y
CoordinateRotation rotation
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